Wooga Announces Agent Alice for Mobile

Source http://feedproxy.google.com/~r/allfacebook/~3/VUagCK8uH8o/613998

Jelly Splash developer, Wooga, has announced the development of Agent Alice, a new hidden object game designed specifically for mobile devices. The game takes players to the 1960s, as they assume the role of Alice, a detective for The Agency, who must protect the world from “sinister otherworldly forces.”

Gameplay in Agent Alice will see players completing hidden object scenes to find clues, as well as solving mini-games, like jigsaw puzzles. The storyline will be split into episodic content, and an energy system will limit the amount of content users can experience at once. From early screenshots, it appears both energy and a currency will be available for in-app purchase.

Agent Alice is the second hidden object game from Wooga, following Pearl’s Peril, which was released on Facebook in early 2013, and later ported to mobile. Pearl’s Peril has been downloaded over 30 million times.

In a statement, Jens Begemann, founder and CEO of Wooga, commented on the development of Agent Alice:

One of the challenges we gave ourselves with our next project was to create a hidden object game that is especially designed for smartphones — something we believe hasn’t been done well before. I am convinced that Agent Alice, with its combination of a great user experience and compelling storytelling, will help us build on our position in the mobile hidden object game space.

Agent Alice is set for release on iOS and Android devices on February 26. The game is said to have a major focus on storytelling, and will be updated with free weekly content after launch. This content will expand the game’s story and gameplay through new “episodes.”

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